Perfume - Flow
Volumetric, point cloud, and particle-based real-time VFX for FLOW music video by Perfume.
- Directed and edited by Yuann / kidzfrmnowhere - Choreographed and supervised by MIKIKO - Produced by kidzfrmnowhere - Producer: Keisuke Nakashima / kidzfrmnowhere - Line Producer: Aoi Hanada / kidzfrmnowhere - Director of Photography: Yuki Oono - Real-time VFX Artist: RubenFro / TRIDOT - Volumetric Capture Direction: Daito Manabe / Rhizomatiks - Digital Artist: Satoshi Horii / Rhizomatiks - Technical Production Management: Takao Inoue / Rhizomatiks - HOLOSYS Volumetric Capture technology by 4Dviews - Volumetric Capture Supervisor: Hajime Kotani / CRESCENT - Volumetric Capture Chief Engineer: Tadayuki Suzuki / CRESCENT - Motion Capture Chief Engineer: Yoshitaka Homma / CRESCENT - Special Equipment & Robot Arm Operator: FLAT - Production Designer: Akihiro Yamaya - Stylist: Toshio Takeda / MILD - Colorist: Nira - Online Editor: Takato Koike / McRAY - MA Mixer: Takashi Yamaoka / McRAY
For Perfume's Flow official music video, RubenFro created volumetric, point-cloud, and particle-based real-time VFX.
The work connects high-precision performance capture, choreographed motion, and real-time visual effects, using spatial data as a central part of the video's atmosphere and movement language.- Artist: Perfume
- Track: Flow
- Role: Real-time VFX artist
- Studio credit: RubenFro / TRIDOT
- Techniques: Volumetric capture, point clouds, particle-based real-time VFX, Unity-style real-time visual systems -
Volumetric capture direction: Daito Manabe / Rhizomatiks